File credits -------------------The Things I Have Used From Other Mods: Mark7 and Crusader Way to Expiation mod development team - Crusaders Way to Expiation: Many excellent models, textures, trees and some shaders. Monnikje and Floris mod team - Floris Mod: two crown models, one northerner horse mesh, three textures for Expanded Horizons, two mesh pictures for port menus backrounds, wandering women's big boobs:D, side explanation texts for some options, Windyplain's script for pausing at hostiles. About the changing the pbod ai to requires less cpu, dev suite was very helpful. Idibil and Brytenwalda mod team - Brytenwalda: four nord helmet models and one modified texture of dejawolf's byrnie. Another addition to the all lance system would be auto-garrisons. As a player you will no longer have the control over the garrison. @DrTomas - I like the idea and definitely approve any inspiration you want to add. On a side note, I have dinked around with some of the other mods. ![]() -------------------Source Files/Scripts: waihti - Diplomacy Source Somebody - Diplomacy for 1.168 Caba`drin - Pre-Battle Orders&Deployment & Custom Player Party Name Taragoth and freelancer team - Freelancer motomataru - Battlefield Tactics Kit dunde - Simplified KeyConfig Presentation & Crouch Stance and Walking MadVader - Mouse-controlled, after-death, free-roaming camera The Mercenary - Spear Bracing Kit Cartread - Deployable Pavise Shield xenoargh - Fancy Damage Systems & Shield Bash Script rubik - Perfect troop tree presentation Zarthas - Camel Kit! Mount & Blade is an indie - developed by TaleWorlds Entertainment and published. It is a game, set in the of Calradia, where you begin with, and are then expected to impress a king of your choice and conquer the world for him (or whatever else you feel like, really). You can hire, train them, trade between cities, fight bandits, and even become a vassal to a lord and be granted a village, castle, or town. The game has both third person and first person view, the former better for melee and the latter better for ranged weapons. The combat uses a physics engine that determines the speed of a swing, relative to the target, and gives a percentage bonus (or penalty) to the damage of the attack based on its relative speed. Missiles like arrows all travel in arcs and bows are less accurate the longer the shot is drawn, accounting for fatigue. The game (and Taleworlds) started as an indie project by two people,. Before its 2007 release, the game spent three years in public beta testing, inspiring a highly active community that continues to this day. Some modders went on to join the official developers. An called Mount & Blade: Warband came out in April 2010, featuring a significantly improved combat model, a revamped single-player campaign with more in-depth political system, new items and locations, and probably the most called-for feature, multiplayer. Released in late 2009 in Eastern Europe and May 2011 in North America and the rest of Europe was Mount & Blade: With Fire and Sword, effectively a mod for Warband developed by the Ukrainian group SiCh Studio and Russian Snowberry Connection (former Snowberry Connection). It adds early guns, a, improves town-management and gives more options than just ' in sieges as well as a storyline to follow. In April 2012, an updated version (multiplayer-only) of the popular mod Mount & Musket was released as official DLC for Warband, titled Mount & Blade: Napoleonic Wars, which takes place, of course, during. Another official historical-themed DLC (this time with a solo campaign), Mount & Blade: Viking Conquest, was released in December 2014; it is set in British Islands and has been developed by the creators of the famous mod. The Warband engine has also been licensed out twice for games published outside Taleworlds, resulting in the pirate-themed Blood & Gold: Caribbean (from the makers of With Fire and Sword) and the China-themed Gloria Sinica: Han Xiongnu Wars, both released through. A proper sequel, Mount & Blade II: Bannerlord, serves as a prequel to Mount & Blade: Warband with an engine overhaul and gameplay improvements. The game's release date is unknown but according to Frank Eliott, known as Captain Lust, a former developers and PR manager, there will be public beta testing. In addition to its modding community and the mods own pages, Mount & Blade also inspired, a machinima made with the Anno Domini 1257 mod. Tropes appearing in mods which don't have their own pages now go at the bottom of the page.
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